可以把配套的两个新巫术也一起翻译一下嘛 
血槽已空,此等重任就托付给你好了
贴下原文瞅瞅
These hexes are most often learned by witch-watchers, but character capable of selecting witch hexes can learn them.
Distraction (Su): The witch can cause a creature within 30 feet to suffer hallucinatory distractions whenever it tries to cast a spell or use a spell-like ability for 1 round. Anytime the creature attempts to do so, it must succeed at a concentration check (DC = 15 + twice the spell level) or lose the spell. A successful Will saving throw negates this hex. At 8th level and 16th level, the duration of this hex is extended by 1 round. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day. Hexes that affect the misfortune hex APG , such as cackle APG , also affect distraction.
Protective Luck (Su): The witch can cause fate to twist so that it benefits a creature within 30 feet for 1 round. Whenever that creature is targeted by an effect that requires an attack roll, including weapon attacks, the attacker must roll twice and take the worse result. At 8th level and 16th level, the duration of this hex is extended by 1 round. A witch cannot use this ability on herself. Hexes that affect the fortune hex APG , such as cackle APG , also affect protective luck.

有个很强力的样子